Sphere Rendering: Flat Planets


I'm a Technical Artist with over a decade of professional experience in both AAA and independent projects.
Hacker News 1:15 pm on June 10, 2024


Featured Image Related to Story

The text discusses creating realistic planetary atmospheric halos for visually stunning effects in games or simulations, using techniques like polar patch mapping and lightmap-like methods. It outlines a process of applying these elements while maintaining performance and design flexibility.

  • > Planetary Atmosphere Illustration
  • > Polar Patch Mapping Technique
  • > Lightmap-inspired Halos for Dynamic Objects
  • > Balancing Visual Effectiveness and Performance

https://emildziewanowski.com/flat-planets/

< Previous Story     -     Next Story >

Copy and Copyright Pubcon Inc.
1996-2024 all rights reserved. Privacy Policy.
All trademarks and copyrights held by respective owners.